The opportunity
You’d join a small, ambitious Consumer Design team that feels and operates like a startup within a larger company. We have autonomy and the runway to reimagine dining, and we all love to roll our sleeves up and jam together.
What you'll do
+ years in brand design for consumer products, with a portfolio that shows a: brand you built or meaningfully evolved, applied across product and marketing, and the reasoning behind it. We’ll spend most of the interview in your work.
You can take a brand strategy to an identity system and an identity system to: shipped work, and you’ve done it inside a product design team: you understand design systems, component thinking, and how a brand lives alongside (not on top of) a great UX.
You’ve worked inside a product design team before and understand design: systems, component thinking, and how brand lives alongside (not on top of) a great UX.
You’re expert in Figma (variables, components, and tokens), fluent in a: motion tool like After Effects or Rive, and comfortable enough in code to prototype brand moments and talk tokens, transitions, and haptics with engineers.
You love to share, learn, and lead by example as much as you love to dive: into the details alongside your design, product, marketing, and engineering teammates.
You can explain the why behind brand decisions to people who aren’t: designers, and you welcome the constraints of a sibling relationship to an established company brand.
What they're looking for
- You’re a tinkerer at heart: you make things nobody asked for just to see if they’d work.