Hardware Tools EngineerActive$225K–$445K

The opportunity

OpenAI’s Hardware organization develops AI-native silicon and system-level solutions for the unique demands of advanced AI workloads. Building on efforts like Jalapeño, the team is developing future generations of AI-native silicon and tightly integrated systems to power the next generation of frontier models.

What you'll do

  • Build and improve the software tooling that makes hardware teams faster: compilation, IR transforms, RTL generation, simulation, debug, and automation.

  • Extend and integrate hardware compiler stacks (frontends, IR passes,: lowering, scheduling, codegen to Verilog/SystemVerilog) and connect them to real design workflows.

  • Improve developer experience and reliability: reproducible builds, better error messages, faster iteration loops, and dependable CI and regression infrastructure.

  • Work closely with designers and verification engineers to turn real pain points into durable tools.

  • Dive into RTL when needed: read and reason about Verilog/SystemVerilog to debug issues, validate tool output, and improve debuggability.

  • Be willing to go all the way down the stack when necessary, including: gate-level views, synthesis results, and implementation artifacts.

What they're looking for

  • Help enable PPA optimization loops by building analysis and automation around: area, timing, and power tradeoffs, and by improving tooling that impacts those outcomes.
  • Demonstrated ability to build and maintain software (projects, internships,: research, open source, or equivalent experience).
  • Strong CS fundamentals: data structures, algorithms, debugging, and software design.
  • Proficiency in at least one of Rust, C++, or Python (and willingness to learn the rest).