Software Engineer, Satellite Command and ControlActive$220K
The opportunity
Anduril's Space team is dedicated to expanding our AI-powered capabilities into the final frontier, enhancing Space Domain Awareness, Space Control, and Command and Control for U. S.
What you'll do
Own software solutions end-to-end: from API/proto design through deployment to production operation — and be on the hook when they run in front of customers
Build and operate backend services across the Space C2 stack (Go,: gRPC/Protobuf): command & telemetry, mission and plan management, ground-station and antenna brokering, space-to-ground protocol stacks, file transfer, and access control
Write and evolve protobuf API contracts, coordinating interface changes across teams
Deploy and run services in secure government cloud on containers/Kubernetes,: and participate in on-call and incident response for live missions
Integrate with spacecraft and ground infrastructure: software-defined radios, antenna pointing, ground-station providers, space-to-ground data links, and astrodynamics (orbit propagation, maneuver planning, satellite state)
Build and run software-in-the-loop (SITL) simulation to validate end-to-end operations before live passes
What they're looking for
- Space/aerospace domain experience: telemetry & commanding, ground stations and antenna systems, RF/waveform/link-layer, orbital mechanics, or GNC
- Experience with space C2 software systems and spacecraft operations
- Experience with CCSDS protocols (TM/TC framing, CFDP, virtual channels) or: similar layered communication standards
- Experience with binary protocol parsing: deserializing wire formats, implementing framing layers, or working with annotation-driven codecs
- Previous exposure to software-defined radios, RF modems, or satellite communication equipment
- Experience with deployment and infrastructure-as-code tooling such as: Kubernetes, FluxCD, Helm, Terraform, or Nix, and government cloud (e.g., Azure Gov)
- Experience operating live systems (on-call, incident response) and building observability/metrics
- Nix-based build systems or reproducible/hermetic build toolchains