Staff Product Manager, CI/CD & Developer ProductivityActive$218K–$300K

The opportunity

You'll own the path from commit to running production software on Render: the build system, the deploy experience, and the primitives that make delivery composable, including reusable build artifacts, multi-service deployment, deployment pipelines, and infrastructure as code. In…

What you'll do

  • Shape build and deploy experiences that feel simple from hundred-line: prototypes to architectures with hundreds of services, and work seamlessly whether the thing shipping code is a person or an AI agent.

  • Own the build and deploy system end to end. Set the roadmap and own the: outcomes: build and deploy speed, deploy success rate, and time to diagnose a failure.

  • Define and ship foundational primitives such as reusable build artifacts and: application-level deployment, rather than accumulating one-off features.

  • Drive build and deploy performance work: caching, incremental builds, monorepo workflows, and build compute options for workloads that need more capacity.

  • Make failures fast to diagnose: failure classification, surfacing root cause at the point of failure rather than buried in logs, and the metrics that tell us whether debuggability is improving.

  • Talk to customers constantly, translate what you hear into patterns across: the customer base, and decide what to build now, later, or not at all.

What they're looking for

  • You have 6+ years of product management experience, with time spent on: developer tools, infrastructure, or platform products.
  • You have significant depth in the delivery domain: CI/CD, build systems and caching, containers and registries, deploy strategies (canary, blue-green, rollbacks, health checks, zero-downtime deploys), and infrastructure as code. You can hold your own in an architecture conversation and tell a load-bearing technical constraint from a preference.
  • You set direction that holds up over multiple quarters, drive alignment: across engineering, design, and go-to-market without owning those teams, and raise the bar for how product work gets done around you.
  • You think in primitives and platforms. When a customer asks for a one-off: fix, you look for the reusable capability underneath it.
  • You're comfortable with ambiguity and limited data. You form opinions from: customer conversations, analytics, and technical constraints, and you can defend a prioritization under capacity limits.
  • You communicate clearly with everyone from a platform engineer evaluating: your build system to a CTO asking about competitor benchmarks, and you know how to say no while preserving trust.
  • You obsess over developer experience and hold a high bar for speed,: reliability, and legibility in the tools you ship.