Senior Product Manager, Forward DeployedPosted today$220K

The opportunity

Anduril Industries is a defense technology company with a mission to transform U. S.

What you'll do

  • Own warfighter outcomes, not features. Embed with units, learn the mission,: find the problems that matter most, and own them through development, fielding, and the work that comes after.

  • Build real relationships with the people in the fight. Earn the trust of: warfighters, commanders, staff, and subject matter experts. Become a partner who understands how the unit actually fights, not just what shows up in a requirements document.

  • Do the research in the field. Learn by watching, asking questions, and taking: part in real workflows. Turn what you learn into clear priorities.

  • Connect the fight to the product. Map the users, decisions, workflows,: systems, data, and dependencies behind an outcome, and use that to drive what gets built and integrated.

  • Design across the whole stack. Do not default to a new app or a new screen.: Work out whether an outcome needs an application change, a new or richer data model, an integration, a workflow that spans applications, or a change in how data moves across the Mesh.

  • Use the data model as a product tool. Get to know what data exists, how it is: represented, where it comes from, who uses it, and what has to change to make a workflow possible.

What they're looking for

  • Design for the tactical edge. Understand how the network and the hardware: affect what the user sees and does. Account for degraded conditions, bandwidth, latency, and compute when you define a solution.
  • Pull the right people together. Get warfighters, engineering, design, and the: other teams around the same problem, and drive them toward one coherent answer.
  • Make ambiguous problems workable. Be just as comfortable writing a strategy,: sketching a workflow, working through a data flow with an engineer, or standing at a whiteboard with the people who will use the product.
  • Run the room. Lead workshops, working groups, and design sessions. Get useful: information out of a room, settle competing views, and leave with decisions and next steps.