The opportunity
At Miro, design is intrinsic in everything we do. As a business we are on a mission to redefine how great work is done, and as a design team we aim to make that as easy and delightful as possible.
What you'll do
You hold and push the quality bar forwards; meaning you don't only define: what great design and taste looks like, you encode it.
Identify the interaction patterns, hierarchy rules, and softer signals: (rhythm, restraint, spacing that "feels right") that keep AI-generated UI from feeling machine-made, then work with engineering to get those signals into the guardrails that catch violations before ship.
Push token thinking into motion, easing, spatial transitions, and multiplayer: states like presence and cursors — the aesthetic decisions that make the canvas feel alive.
Partner closely with engineering, making sure performance constraints don't: flatten the product into something generic.
Build the patterns, guidelines, and examples that make every designer and: AI-assisted contributor faster and more confident. Write things down — foundation-level thinking compounds.
+ years of product design experience, ideally in B2B SaaS or AI-focused roles.
What they're looking for
- At least 2-3 years operating at a Staff / Principal level, with proven ownership of complex initiatives.
- Comfort in code sufficient to prototype and validate design ideas, without: being primarily defined by engineering depth — this is a design-first role with a strong foundation in code.
- The ability to see the difference between fine and right, and to say why out: loud: taste here is judgment you can articulate, turn into a rule, and hand to someone else — the kind that notices the 1px that's off, the easing a beat too slow, the contrast that technically passes and visually fails.
- An end-to-end understanding of the product: where a pattern breaks down in a real user flow, or where a component that looks fine in isolation causes friction in context.