Software Engineer - Graphics & MediaActive$376K

The opportunity

Figma is growing our team of passionate creatives and builders on a mission to make design accessible to all. Figma’s platform helps teams bring ideas to life—whether you're brainstorming, creating a prototype, translating designs into code, or iterating with AI.

What you'll do

  • Work closely with teammates and partners in Engineering, Product, Design,: Marketing, User Research, and Data Science to build new features and achieve roadmap goals. We prioritize collaboration and cross-functional partnerships, so you won’t operate in silos. Some efforts you might impact include:

  • Supporting new client-side Media features (e.g. image processing pipelines)

  • Improving the performance of media use cases (such as Image and Video) within the rendering engine

  • End-to-end client support of new codecs/compression algorithms

  • Error handling and network retry logicInterface with the rendering engine in: scenarios of image and video rendering

  • Drive guidance, quality, and standards for rendering at Figma, and explore: opportunities that keep us on the bleeding edge of new capability and advancements.

What they're looking for

  • Be a mentor and provide thoughtful feedback to your peers, and benefit from: strong personal and professional mentorship opportunities yourself.
  • Contribute to org-wide initiatives like new hire onboarding, interview: process development, and Belonging/Equity/Inclusion efforts.
  • Continue ramping and learning. The technical challenges you'll tackle on the: Pixel Engine team are unique, fun, ambitious, and ever-evolving.
  • + years of professional experience shipping software with a specialization on: Video/Image rendering & playback.