Staff Technical Program Manager, Game DevelopmentPosted today$253K

Seattle, Washington, United StatesManufacturing

The opportunity

The Sand Table team at Anduril develops our revolutionary platform for visualizing future defense scenarios. We transform massive amounts of data into an intuitive, interactive 3D command center, serving as the visual interface for mission simulations, a key business development…

What you'll do

  • Own execution end-to-end. Drive the team's delivery cadence from planning: through release. Maintain timelines, track milestones, and ensure the team consistently hits its commitments. You are the single point of accountability for "are we on track?"

  • Resolve dependencies and remove blockers. Proactively identify cross-team: dependencies, external blockers, and resource constraints. Move decisively to resolve them—escalating when necessary, negotiating when possible, and always keeping the team unblocked.

  • Protect the team's time and focus. Clearly articulate blockers, risks, and: work in progress to stakeholders so the team can stay heads-down on delivery. Serve as a shield against thrash and scope creep while ensuring legitimate priorities are addressed.

  • Drive high-quality, consistent releases. Help establish and maintain release: processes that ensure every build meets quality standards. Coordinate across engineering, QA, and integration efforts to deliver polished, demo-ready software on a reliable cadence.

  • Manage stakeholders and communication. Build strong relationships with: internal stakeholders across business development, product, and leadership. Provide clear, concise program updates—surfacing risks early, setting expectations accurately, and translating technical complexity into business-impact language.

  • Coordinate demonstration logistics. Partner with the team to manage the: complex logistics of delivering flawless XR demonstrations to critical audiences. Track hardware readiness, software stability, content preparation, and venue requirements to ensure every demo is executed without a hitch.

What they're looking for

  • Experience in real-time 3D applications, game engines, XR, or: graphics-intensive software development environments
  • Background in defense, aerospace, or national security—understanding of the: stakeholder landscape and demonstration culture
  • Experience managing release processes for software with hardware-in-the-loop: dependencies (XR headsets, specialized display systems, etc.)
  • Familiarity with C++ development workflows, plugin architectures, or game studio production pipelines
  • Experience coordinating live demonstrations or events with high-profile: audiences with high-profile audiences and very-high stakes
  • Track record of building program management processes from scratch in: fast-moving, early-stage, or startup environments
  • Experience managing programs with both software delivery and physical logistics components
  • Active U.S. Secret (or higher) security clearance